Joshua Ray
Combat Jets
Tools: C#, JavaScript, Unity 3D
The first iteration of a jet game i'm trying to build to the android. Right now you fly as an F22 Rapter and shoot at evil moving cubes.
Controls:
Tilt the phone left/right to bank left/right.
Tilt the phone forward/backward to tilt up/down.
Press the left or right edge of the screen to strafe left/ right accordingly.
Press both sides of the screen simultaneously to engage afterburners.
Tap on a target encased in a box to fire a missile at it.
![](https://static.wixstatic.com/media/0d5a0b_5839684863414070b2d1b22b3060134c.png/v1/fill/w_800,h_480,al_c,q_90,enc_avif,quality_auto/0d5a0b_5839684863414070b2d1b22b3060134c.png)
![](https://static.wixstatic.com/media/0d5a0b_91b006f5ea254a0387a96e70565a067d.png/v1/fill/w_800,h_480,al_c,q_90,enc_avif,quality_auto/0d5a0b_91b006f5ea254a0387a96e70565a067d.png)
![](https://static.wixstatic.com/media/0d5a0b_72d92669227a4877b5ded655670988e0.png/v1/fill/w_500,h_300,al_c,q_85,enc_avif,quality_auto/0d5a0b_72d92669227a4877b5ded655670988e0.png)
![](https://static.wixstatic.com/media/0d5a0b_2137827d38dd4fd8b89a3d13885cf607.png/v1/fill/w_800,h_480,al_c,q_90,enc_avif,quality_auto/0d5a0b_2137827d38dd4fd8b89a3d13885cf607.png)
![](https://static.wixstatic.com/media/0d5a0b_40b6ae76fd044c6bab57fe7da6d15117.png/v1/fill/w_800,h_480,al_c,q_90,enc_avif,quality_auto/0d5a0b_40b6ae76fd044c6bab57fe7da6d15117.png)
![](https://static.wixstatic.com/media/0d5a0b_8519de9b67374079a918a3749313005c.png/v1/fill/w_800,h_480,al_c,q_90,enc_avif,quality_auto/0d5a0b_8519de9b67374079a918a3749313005c.png)
![](https://static.wixstatic.com/media/0d5a0b_ecee1c58de0441ac91a13e6b007bb65e.png/v1/fill/w_800,h_480,al_c,q_90,enc_avif,quality_auto/0d5a0b_ecee1c58de0441ac91a13e6b007bb65e.png)
Features:
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Accelerometer controls
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Tap and fire attack, strafing and afterburners
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Imported models, soundtrack, textures, and other assets into the unity engine
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Skyboxes and particle systems to achieve environment, missile, afterburner and explosion effects
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Implemented sound effects, and soundtrack
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HUD, Camera